How to create a glass material in Unity
Without glass, you don’t have windows. And you always have to windows, right?
There you have a beautiful New York city view at night from looking through a window. It’s just a simple material as any.
Create a glass material
- Create the material by right-clicking in the Project view
Create -> Material
- Name it Glass_mat (_mat meaning that it’s material)
- Set Rendering Mode to Transparent
- Albedo to white and Alpha value to 0
- Metallic to 0
- Smoothness to 0.9
You can change smoothness depending on how much you want the glass to reflect.
Awesome! Now we have a glass material to use where we want! :)